Hosted on MSN2mon
Indie devs discuss why low-poly works so well for horror: "I actually think those limitations encourage weird, unique compromises"With PlayStation's 30th anniversary, now's a good time to take stock of the seismic technological leaps forward each successive console generation has made. It could be easy to look back at the ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results